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Player / QB
Regular season production, 2025 through 2026.
Altitude is EPA per dropback with the luck taken out: interception plays priced as incompletions, sack-fumbles as clean sacks, shown as the historical percentile of every qualifying QB game since 2016. The band is the claim; differences between adjacent bands are often noise.
W1
53
Level
W2
62
Cruising
W3
60
Cruising
W4
44
Level
W5
12
Turbulence
W6
61
Cruising
Season mean Altitude 49 across 6 qualifying games. Rushing identity is not graded here; his baseline is 15 rushing yards a game.
Time to throw and aggressiveness are style axes that sit beside the Altitude score, never replace it; CPOE is the tracking-model completion skill.
Time to throw
Headline2.73s
QB median 2.84s
Track spans the middle 90% of 45 qualified seasons; the notch is the median.
Aggressiveness
18%
QB median 15%
Track spans the middle 90% of 45 qualified seasons; the notch is the median.
Air yards to sticks
-1.5 yd
QB median -0.9 yd
Track spans the middle 90% of 45 qualified seasons; the notch is the median.
Accuracy and pressure rates persist year over year (.43 to .48) but add nothing to predicting future clean EPA, so none of them enters the Altitude score; read them as style and environment.
Bad throw rate
Headline15.9%
QB median 15.9%
Track spans the middle 90% of 56 qualified seasons; the notch is the median.
On-target rate
76.5%
QB median 74.0%
Track spans the middle 90% of 56 qualified seasons; the notch is the median.
Pressure rate
19.6%
QB median 21.6%
2026 / QB
Season splits from pre-aggregated charting views. Missing datasets stay hidden.
Against every qualifying QB season in 2026. Metrics below their sample minimum say so instead of pretending.
EPA per dropback
28thpercentile
20 qualifying seasons
CPOE
44thpercentile
24 qualifying seasons
Yards per attempt
27thpercentile
24 qualifying seasons
Regular season only. Column definitions live in the glossary and at /explore.
| Season | Team | G | Att | Cmp | Pass yds | TD | INT | EPA per dropback | CPOE | Y/A |
|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | NO | 6 | 235 | 153 | 1443 | 12 | 5 | -0.00 | -0.68 | 6.14 |
| 2025 | NO | 11 | 327 | 221 | 2384 | 10 |
Dropback production by situation bucket. Small buckets are noisy; check anything surprising with a test in the builder.
| Situation | Dropbacks | EPA per dropback | Success rate | CPOE |
|---|---|---|---|---|
| Shotgun | 211 | -0.06 | 0.42 | -1.68 |
| Trailing | 209 | 0.02 | 0.44 | 0.30 |
| Away | 134 | 0.10 | 0.45 | -1.12 |
| Home | 122 | -0.11 | 0.45 | -0.23 |
| 1st down & long | 86 | 0.03 | 0.44 | -5.21 |
Data refreshed 2 days ago. Built on data from the nflverse project.
CPOE
+0.8
QB median +0.9
Track spans the middle 90% of 45 qualified seasons; the notch is the median.
Time to throw by season
2025
2.68s
2026
2.73s
League tracking aggregates; NFL-qualified weeks only.
Track spans the middle 90% of 56 qualified seasons; the notch is the median.
Pocket time
2.20s
QB median 2.40s
Track spans the middle 90% of 56 qualified seasons; the notch is the median.
ESPN QBR, 2025 average
50.1across 10 games
ESPN QBR shown as a benchmark. On identical frames, the Altitude score is steadier game to game (.517 vs .470 split-half).
PFR advanced charting, 2018 onward; qualified seasons only.
| 6 |
| 0.03 |
| 1.61 |
| 7.29 |
| 2nd down & long | 61 | -0.05 | 0.39 | -0.02 |
| Two minute | 44 | 0.37 | 0.50 | 5.27 |
| No huddle | 41 | 0.04 | 0.41 | -4.81 |
| 3rd down & long | 34 | -0.24 | 0.35 | -5.83 |
| Red zone | 32 | 0.35 | 0.56 | 14.48 |
| 3rd down & medium | 27 | -0.41 | 0.41 | -1.02 |
| Neutral | 24 | 0.06 | 0.54 | -0.34 |
| Leading | 23 | -0.30 | 0.39 | -9.16 |
| 2nd down & medium | 20 | 0.30 | 0.60 | 0.18 |
| 3rd down & short | 9 | 0.13 | 0.67 | 3.77 |
| 4th down & short | 5 | 1.44 | 0.80 | 35.38 |
| 2nd down & short | 4 | -0.31 | 0.50 | -3.42 |
| 4th down & medium | 3 | -0.60 | 0.33 | 43.21 |
| 1st down & medium | 2 | 0.06 | 0.50 | -0.08 |
| 1st down & short | 2 | 0.73 | 1.00 | 43.62 |
| 4th down & long | 2 | 3.66 | 1.00 | 48.00 |